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The Black Knight, by Mercator (PG-13)

  • Mar. 19th, 2010 at 1:49 PM
Title:  The Black Knight
Fandom:  Discworld
Pairing:  Vetinari/OFC
Categories:  amnesia, AU (sort of), humor, fluff
Length:  Long [~17,000 words]
Warnings:  n/a


Author on LJ: n/a
Website:  Their Fanfiction.net page

Summary:  It was supposed to be a simple chess game.  But wizards are such sore losers.  Vetinari is sent to an alternate universe (perhaps) by an irate Ridcully after he wins once too often at the traditional Ponce Featherhew chess game; while he's there he slowly starts to remember living there all along, and the wizards must race to get the Patrician back before he stops remembering Anhk-Morpork. 

Review:  Hurray for literary fandoms week!  Although this one's 7 years old, this fic is still a good Discworld story, slight characterization evolution issues notwithstanding.  I like the OFC that Vetinari meets in the alterworld - she's not so wonderful that she's a Mary Sue, but she is intelligent and stubborn, and a good match for a Vetinari who thinks he is a knight but who is otherwise as on the ball as usual.  I only wish that they had more time together.

The fic comes complete with footnotes and dry humor, of course.  Mercator gets the Pratchett style right, more or less, and that really makes the fic shine.  I'd recommend it to anyone familiar with Discworld who has a little time, and who likes to read about the wizards bickering and Vetinari being himself even when amnesiac.

The Black Knight

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Length Guidelines

Short: under 2,000 words
Medium: 2,000-15,000 words
Long: 15,000-40,000 words
Epic: 40,000-100,000 words
Super Epic: 100,000+ words

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